Monster Hunter: World. [93] On the PlayStation Network, World topped the store's online sales charts in both the United States and Europe for the month of January 2018. With no time to evacuate, the Expedition develops an emergency plan to intercept Zorah Magdaros and drive it to the ocean, where its released bio-energy will form a new aquatic ecosystem. As part of the Fifth Fleet, the Hunter travels to the New World on orders from the Research Commission, an organization that studies the land from their central command base of Astera. Monster Hunter: World game details. People sometimes make that assumption, or they've got that fear, but that's not the case at all. In an unnamed high fantasy setting, humans and other sentient races have set their eyes on the New World, a separate continent from the populated Old World. De uitbreiding is beschikbaar als een digitale upgrade voor bezitters van World, terwijl nieuwe spelers de Master Edition kunnen kopen die zowel de World- als de Iceborne-uitbreiding bevat. [45] With its major Iceborne title update in April 2020, Capcom plans that all future updates will be simultaneous between the Windows and console versions. Ga alleen of met maximaal drie andere jagers op avontuur in een nieuw ontworpen online drop-in-multiplayersysteem dat wereldwijd coöperatief spelen tussen Japan en het Westen mogelijk maakt, waardoor spelers voor de eerste keer ooit volledig verenigd worden. [18] There is paid downloadable content available for the game, but with the exception of the Iceborne expansion, these are limited to cosmetic items only, such as gestures, character customization options, and stickers used in communicating with other players. Werk samen met maximaal drie andere jagers om elke bedreiging aan te kunnen. [3][4], Once a monster is located, the player can take several approaches to either slay or capture it using traps once sufficiently weakened, using a combination of their weapons and items they are carrying. [100] With the Windows' release, the game once again ranked second in sales in the United States for August 2018, based on NPD Group's data. [39] A second demo period for PlayStation 4, no longer requiring PlayStation Plus, ran between December 22–26, 2017,[40] and a final beta period, adding one additional quest, ran from January 19–22, 2018. [24] Additionally, the Windows platform lacks the built-in matchmaking that is in Xbox Live or PlayStation Network, requiring them to build their own version for this. While some basic equipment can be purchased using in-game money, most equipment is built from loot obtained by slaying or trapping monsters, rewards from completing quests, or items gathered while in the field. This includes a weapon, selected from the series' fourteen archetypes (such as long sword, bow, or hammer),[2] which then further defines the types of combat moves and abilities the player can use, and pieces of armor, which can lead to beneficial or detrimental combat skills if matched properly. Monster Hunter World Weapon Tier List (January 2021) There are fourteen unique weapons to choose from in Monster Hunter World, allowing players to master their own monster-slaying style. [12], Tsujimoto and Tokuda said the delay on the Windows version release was to make sure it was "optimized and fine-tuned for the PC as much as possible", with all work being done internally within Capcom to avoid treating the game as an outsourced port. [29] The PlayStation 4 and the Xbox One version includes ultra-high resolutions and other improved features for the PlayStation 4 Pro and Xbox One X. Please take the time to use the search bar if … Do not repost content that already exists on /r/MonsterHunterWorld. [23] This created a "ripple effect" of changes in gameplay; for example, elimination of loading screens meant the player could not use the tactic of jumping to a different zone to heal in safety, and thus allowed the player to drink healing potions while walking. Players set off in Quests to find and defeat these beasts in order to complete Guild and Village requirements,as well as to harvest valuable Materials and Carvings. [12] Once monsters were created, then they used those to develop the various weapon and armors that could be crafted from those monster parts to give a consistent feel to the game. For these, the game includes options to run between a detailed graphical version, lowering the game's framerate, or with reduced graphical details to maintain a high framerate. [27] Monster animation was developed in part with motion capture, with human actors acting out some of the various monster actions. [37] A three-disc original soundtrack of the game's music was released in Japan on February 14, 2018, composed by Tadayoshi Makino, Zhenlan Kang, Akihiko Narita, and Yuko Komiyama. Monster Hunter World features 31 Large Monsters, both old and new, and an additional 17 Small Monsters. After their defeat by the Hunter, the source of energy within the Elder's Recess is discovered: Xeno'jiiva, an infant, but yet highly dangerous Elder Dragon, which had been incubating within the Elder's Recess, and was feeding on the bio-energy of dead Elder Dragons. 《Monster Hunter: World》的世界将因为超大型游戏内容扩展包《Monster Hunter World: Iceborne》而进一步扩大。 追加名为“大师等级”的新任务等级,强大的怪物正等待猎人的挑战,全新的狩猎世界就此揭开 … Welcome to a new world! The official Monster Hunter channel on YouTube. Monster Hunter: World is the best-selling game in Capcom's history, with over 16.4 million copies shipped by September 2020. Deze enorme update brengt nog meer missies, monsters en uitrusting in het spel. [7] The game's complete story mode is estimated to take between 40 and 50 hours, according to director Yuya Tokuda. [24] Tokuda noted that with these changes, the pace of the game also became quicker. After escaping the ambush, Zorah Magdaros unexpectedly enters the Everstream, a massive underground river that runs under the entire New World, rather than traveling to the Rotten Vale. The Research Commission tasks the Hunter to hunt down and either kill or capture large monsters that roam outside Astera to both protect the Commission and to study the monsters there. [6] The player must also be aware of various debuffs that monsters can inflict on them, the sharpness of their weapon or the quantity of ammo for certain weapon types, and the limitations of items they can bring on a quest that restricts how much they can recover while in the field. Changes made in Monster Hunter: World include creating environmental spaces that are fully connected and removing the "zones" that were necessary for the PlayStation 2 and handheld games, more advanced monster artificial intelligence and physics, a more persistent cooperative multiplayer experience, and a refinement of the game's tutorials and user interface to help with bringing new players into the series. The game supports both single-player and up to four player cooperative mode while being online; there is no local offline multiplayer. [102] Capcom reported that as of March 2019, the Windows platform was the second-highest for sales of World globally, which has led Capcom to identify the platform as essential for its further games, particularly in European markets such as Germany and Russia, in which the PC version was stated by Capcom's EMEA and UK marketing director to perform "extremely well". "Capcom: "We'd prefer a game that got a 9 and sold less, than a 6 but sold more. The Research Commission tasks the Hunters with quests to hunt monsters and either capture or slay them for research purposes. [55][56] This collaboration had been several years in the making; during the rebuilding of Final Fantasy XIV around 2011, Tsujimoto contacted Final Fantasy XIV director Naoki Yoshida, a friend from years prior, and, recognizing the scope of rebuilding, offered any help they could from the Capcom and Monster Hunter teams. [20] With the series more than a decade old, Capcom re-evaluated where they wanted to take the series, and concluded that with the hardware capabilities of the new consoles, they could realize a different vision compared to the handheld entries. The Expedition determines that Zorah Magdaros is dying and is migrating to a massive graveyard, known as the Rotten Vale. [27], As they worked towards this, Capcom found that this more open world would be something better appreciated by Western audiences. Zodoende is Monster Hunter: World een ware live service game geworden. Astera acts as a central hub where the player can buy and sell goods, manage their inventory, craft new equipment, and gain new quests. [25] This also helped the team recognize that player survival during hunts by effective use of the environment, either for protection or as means to harm monsters via destructible components, and of monsters themselves, luring one to an area to draw out another, could be a key part of World's gameplay. [101] World was one of the top twelve highest-selling games on Steam in 2018, and was one of ten games on Steam that had a peak player count of over 100,000 during the year. "[12] Most of the changes made were thus specifically to reduce the difficulty curve to make it easier for new players to grasp the concepts of the game, but otherwise not changing the core difficulty. Several ocean-bound Fleets have been sent already to establish working bases, safe from monsters, and operations are led by the Research Commission. Deze enorme update brengt nog meer missies, monsters en uitrusting in het spel. In theaters December 18. While such efforts have been part of the Monster Hunter community since its release, the broader distribution of World was expected to be more amenable to this adoption program. [48] While players could still play the game in offline mode, Tencent offered full refunds over the following two weeks. [5], The subtitle World alludes to many facets of the game's design changes from past Monster Hunter games: it reflects that the game had a worldwide simultaneous release, that it plays on worldwide servers rather than segmented by region, that the maps are no longer connected zones but wide-open worlds, and that these maps represent living worlds. Welcome to a new world! Maak strategisch gebruik van de omgeving, inclusief terrein, planten en wilde dieren, om de bovenhand te krijgen in de strijd en let op voor andere gevaren die daaruit voortkomen. [6], Fujioka responded to some initial criticism of the Western-driven changes to the game that they were not trying to make the game easier just to drive sales: "We're not taking things that people in the west hate and fixing them to make western players buy it. [23] Tsujimoto and Tokuda recognized that World would be the first Monster Hunter game that many in the Western regions will likely play, so wanted to make sure the game was accessible to those players without having played any of the previous games. [22], Tsujimoto said that past games typically had arcane rules, and the zoned-area structure made each zone feel isolated, and wanted to change that approach. The program was created by fans recognizing that World would likely be the first game in the series for many in the Western regions, and was designed to help these players understand the game and manage the steep learning curve as to help bring more players to the community and make the series successful in the West. [6][20] The team determined that they would pursue highly detailed worlds that felt realistic, eliminating the disconnected zoned-map approach. World features a story mode offered through the quest system. [2] Players gather in multiplayer servers supporting up to sixteen players, during which they can post quests to invite others to join, or join other existing quests as long as they have progressed far enough in the game's storyline. [30] They also seek to have Monster Hunter: World support a wide variety of personal computer configurations, and need the additional time to achieve this broad range. The game's quest system is the same in both modes. "[5] Tokuda said that they were not simplifying the game, but instead "It's more that we want to have this great core action gameplay where players observe monster behaviour and then learn how to take advantage of that and manipulate that to assist in hunting them. In one case, the monster Nergigante was designed to have thorns all over its body that grow over time as it becomes more aggressive; with the ability to render monsters in more detail, they could show each of these thousand-some thorns moving and growing on their own, which directly affects how the player interacts with it in combat, making it a creature they could not have previously used in early games. [36] A limited run of PlayStation 4 Pro consoles emblazoned with Monster Hunter: World art was released in Japan on December 7, 2017. Players that completed the three quests received bonus in-game items and a cosmetic item when the main game was released. [57], A cross-promotional event with the Assassin's Creed series in late December 2018 gave the player the opportunity to gain armor pieces to mimic either the character of Ezio from Assassin's Creed II or Bayek from Assassin's Creed Origins. View all games. Recently added 26 View all 1,181. Monster Hunter: World heeft wereldwijd meer dan 13 miljoen exemplaren verkocht en verwelkomt nu de enorme uitbreiding Iceborne. [13] Capcom has also added new monsters to hunt through free downloadable content; the first such update, adding in the Deviljho monster from previous games was released alongside other quality-of-life updates in March 2018. Topics that are not related to Monster Hunter: World will be removed. [20] PlayStation 4 players can play as Aloy from Horizon Zero Dawn. If you've taken the plung with Monster Hunter World on PC, one of the very first things that you want to do is to make it look as good and run as well as possible. Word jager en dood woeste monsters in een levend, ademend ecosysteem waarin je de omgeving om je heen en de verschillende bewoners ervan kunt gebruiken om de overhand te krijgen. No surprise … [31], There are no plans for Monster Hunter: World to be released for the Nintendo Switch. [1] The player's character does not have any intrinsic attributes, but instead these are determined by what equipment the character is equipped with. Loot collected from fallen foes can be used to create new equipment and armor upgrades as players seamlessly move across map areas that comprise the living ecosystems. In MHW, “The New World” event quest sports a pretty straightforward name for a very strange quest.It’s a “collaboration” with the official Monster Hunter live-action movie. After being rescued and arriving at the base camp, known as Astera, the Hunter and their Handler undertake various tasks to explore the area and study Zorah Magdaros at the behest of the Commander of the Expedition. In Monster Hunter: World, the latest installment in the series, you can enjoy the ultimate hunting experience, using everything at your disposal to hunt monsters in a new world teeming with surprises and excitement. Xeno'jiiva hatches upon being discovered, and at the behest of the Admiral, the Hunter defeats it before it can wreak havoc on the world. The player can carry various restorative items for health and stamina; unlike previous games where the player was forced to stand still to consume them, World allows the player to do so while walking, though the player must not be interrupted for a few moments to gain the full effects of the restorative item. "[5] He continued that some of the changes that were seem to favor Western audiences were necessitated by the highly interconnected maps, and that "the new gameplay has to mesh with the new concept or else it would just be a mess. 34 new monsters; 12 Small monsters and 22 Large monsters. [54], A cross-promotional event for Monster Hunter: World and Final Fantasy XIV was released in both games in August 2018. Each Investigation offers a quest that may have unique limitations or goals compared to main story quests, such as time limits or reduced fainting limits but also provide additional rewards; Investigations can only be attempted, successfully or not, a limited number of times before they are exhausted and removed. [38], A limited demo, exclusive to PlayStation Plus members, was offered from December 9–12, 2017; the demo included practice areas for all fourteen weapon types, and three hunting quests that can be completed alone in solo play or using the networked cooperative support planned for the full game. In the game, the player takes the role of a Hunter, tasked to hunt down and either kill or trap monsters that roam in one of several environmental spaces. [111] Current shipments for the game, As of September 30, 2020[update], total shipments include 16.4 million units for World and an additional 6.6 million units for Iceborne. [21] Additionally, the sheer scale of the project also used a large budget which they deemed necessary to "go up against Hollywood movies", and cost-cutting measures had to be adopted throughout Capcom. [11] With an aim to reach a wider audience than past games, Monster Hunter: World also provides more information to players, such as a companion that will warn the player when they are running low on health, and more details on the advantages and disadvantages of weapons and armors against specific monsters.[4]. Yoshida later met with Tsujimoto at the start of Monster Hunter World's development. [17] The game will not include any type of microtransactions that influence gameplay; Tsujimoto said that as Monster Hunter is meant as a cooperative game, they did not want to create any type of "friction" between players due to some having simply purchased better equipment with real-world funds compared to those that spent the time to work through challenges to acquire the equipment. [20] According to Capcom Europe's COO Stuart Turner and marketing director for the Europe, the Middle East and Africa Antoine Molant, the divisions of Capcom outside of Japan had suggested for Capcom to embrace a Western release with full online gaming support. Monster Hunter: World is an action role-playing game developed and published by Capcom, and the fifth mainline installment in the Monster Hunter series, it was released worldwide for PlayStation 4 and Xbox One in January 2018, with a Microsoft Windowsversion following in August 2018. Informatie over games op xbox.com/enhanced. ! close. Een set dat Monster Hunter: World en de Iceborne-uitbreiding bevat. With the Elder Crossing now fully understood, the Expedition is considered finished, but members are offered the chance to stay in the New World to continue their research. [24] A prototype of this more open world approach took about 18 months to complete by November 2015 with a team of 50-70 developers to test the seamless transition in the map, and how monsters would behave in these varied environments. chevron_left. [96], During the month of July 2018, following the announcement of the Windows release of Monster Hunter World, pre-orders for the game were regularly on the top 10 selling games on Steam. In combat, the player must watch their health — if it falls to zero, they faint and are taken back to camp but then can set out again at a reduced reward; however, fainting more than three times (the exact amount depends on the quest) will cause the quest to fail. 2 new Herbivores: Gastodon and Kestodon. [77][78], Prior to the game's release, long-time fans of the series established an unofficial "Adopt-A-Hunter" program, where players experienced to the series would be paired up with novice and new players to help teach them about many of the core gameplay strategies and subtle features of Monster Hunter: World. Monsters in Monster Hunter World (MHW) are hostile creatures that inhabit the Locations of the world. Xbox One X Enhanced: geoptimaliseerde functies voor Xbox One X onder voorbehoud van een content-update. [23] With these changes came the decision to make the game a worldwide release with inter-region play, as they believed they would be able to draw more Western players with the gameplay changes they have made. Learning that Capcom was seeking to expand Monster Hunter to a global audience, Yoshida offered the idea of the potential cross-promotion between their games, and the two began working out the details and implementation. This often created unexpected monster behavior when testing or demonstrating the game to public audiences. This in turn helped to establish the look and other behavior of the monster so that it felt like it belonged in that particular region. [34][35] In addition to digital and normal physical releases, the game was shipped with a Collector's Edition that includes an art book, a CD with the game's soundtrack, and a statue of one of the monsters from the game. They also were aware of past criticisms that the games were very hard to learn though provided a rewarding experience once learned, so aimed to include means to help ease the learning curve and provide more information to the starting player. While Yoshida declined the offer at the time, both recognized they wanted their respective games to be of equal quality and success. [19] Development of World started about three years prior to the E3 2017 reveal, following a year of brainstorming on what the next main game in the series would be. Deviljho was added in Monster Hunter: World's first title update. Als jager moet je je intelligentie en vaardigheden gebruiken om je doelen te bereiken en te manoeuvreren door intense gevechten die constant veranderen. An Expedition-led capture mission against Zorah Magdaros is foiled by Nergigante, a spiked Elder Dragon that feeds on other Elder Dragons, and is protecting Zorah Magdaros as its future meal. The game's core loop has the player crafting appropriate gear to be able to hunt down more difficult monsters, which in turn provide parts that lead to more powerful gear. Similar to previous games in the series, the player takes the role of a player-created character who travels to the "New World", an unpopulated landmass filled with monsters, to join the Research Commission that studies the land from their central command base of Astera. [20] When they had started development, neither of these console refreshes had been announced, and by the time the specifications for both were released (around 2016), Capcom recognized they did not have time to evaluate the specifications fully without changing the release window, but were aided by support of both Sony and Microsoft to help make World run efficiently on these newer consoles. [60] A promotion event tying in with the Monster Hunter film was held in December 2020 ahead of the film's release. [8] Instead of quests that required the player to slay a number of smaller monsters or collect resources, World will offer these as Bounties that can be achieved alongside the main quests, or provided as Optional quests that generally lead to improving some facet of the resources in Astera. [20], While their main Monster Hunter development team from Osaka developed the core, Capcom brought in other programmers familiar with the newer consoles to help with bringing the game to those systems. [2] However, players are limited to cooperating with those on the same platform, and will not feature cross-platform play. The Japanese teams had been wary of this, since the series normally assured them of three to four million sales within Japan and they would risk those assured numbers by making the game more global. ", "Why Monster Hunter: World Leaves Behind Handhelds For Home Consoles And PC". Each region is made up of numbered zones, but unlike previous Monster Hunter games, these zones are seamlessly connected, and there are no loading screens when moving between zones. [112], State Administration of Radio and Television, "Monster Hunter: World Introduces Big Changes But Retains Plenty Of Monster Hunter Charm", "Hear how Monster Hunter World changes from past titles – adding stealth and tracking, and cutting Generations features – in this interview", "E3 2017: Monster Hunter World Is A Big Change For The Series", "Don't Worry, Capcom's Not Dumbing Down Monster Hunter", "Q&A: 'Monster Hunter World' Leads Answer All the Big Questions", "Monster Hunter World is going to have a "nice, meaty story, "Monster Hunter World is Kind of Short With Its 40 to 50 Hour Story Mode", "Monster Hunter World: here are ten new features that fans will want to know about", "Monster Hunter World – here's some more details on Bounties and Research quests", "Monster Hunter: World will get free DLC", "Monster Hunter World interview: "We've set up rules for how they should behave, but we didn't script monster behaviour, "Monster Hunter: World's newest creature requires up to 16 players to defeat", "Monster Hunter: World to add new beasts in free post-launch updates", "Monster Hunter World is getting another beta, early post-launch plans revealed", "Monster Hunter World Deviljho Update Out Now; Patch Notes Released", "Monster Hunter: World Devs on DLC Updates: "It's Not Like a Service, "Monster Hunter World Skips Loot Boxes and Microtransactions to Avoid "Friction, "Why are some Monster Hunter fans upset about a new game in the series? [24] Tsujimoto and Tokuda said they add a unique gameplay element with each Monster Hunter, and as such, the "Hunter Arts" and "Prowler" Modes from Generations were not included.
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